January 29, 2012

Great Composition

video


Now this is the final composition for another class. Compositing is a very powerful tool, and if used wisely, there's truly no limit to what could be created. I used a few clips here and there, and the challenge was to add effects into them. They were comprised of mostly either 2D or 3D elements, composited into the individual clips, and then the clips were edited together.

Z-Depth

video

If you've been in any math class, I'm sure you'd remember the grid were you plot points, X coordinates go left and right, Y, goes up and down. Then, there's the Z, which goes toward and away from you. So the challenge of this project was to create the feeling of depth in an environment. As if you were traveling into it, I of course, opted to paint all of the visuals myself in photoshop for necessary practice, because I could have used images from the internet instead. I wanted to give the feeling of going into another world, from a room with a broken wall, into a lush forest which leads to temple deep within. I really like how this turned out, and I'd definitely use something like this in any animated series that I'd do, because it truly creates the feeling of depth in the environment.

To push it even further, I could have animated elements layered and really broaden the horizons.

Walk + Panning Background


video


Here's the completed walk cycle, and also a background I painted in photoshop to add into the project. You know, it's always great to have the character's environment to be clearly defined. Having the environment clearly defined, really brings a new element of life and depth into any animation. The quality of my animation has surely improved, I remember the first walk cycle I had to do and it was okay at the time. However, it was very jittery and inconsistent, this one, is so much more consistent and I kind of like the result. 

January 10, 2012

New walk cycle!!

video

Here's a new walk cycle done for digital ink and paint. It's still kind of rough, but much better than the last attempt. At some point I want to add the inbetweens so that the motion is a lot more smoother than were it's at now. Next I've got to make a background and have the walk cycle play over a panning background. So that should be fun.


video

Another short animation for the same course! A head turn, I did this before the walk cycle and it was earlier in the course. Seeing it now, there's a lot of things about it I would definitely fix and do it again.

January 4, 2012

Mother Brain


Happy New Year! This is my first post of the new year and I know I've been quite lazy with the posting here. However, here is my latest sculpt attempt in zbrush, another powerful tool that I want to learn. I really love the creative process in zbrush, really gives you all you need in order to just create something    


                                         

This rather random shape is what I started off with, and after around 8 hours later of sculpting, I ended up with the Mother Brain. 

December 10, 2011

Environment Animation

video





A short animation and some renders of the environment completed for advanced software. I think I'm going to be using Maya a lot more often, it was a bit frustrating at first learning this program all over again. However, once I got used to the changes, I was able to use the program a lot less frustratingly. It's not perfect, and I know I've still got a lot to learn about this, but it was a great learning experience.

November 10, 2011

Advanced Software: Environmental Sketch



Here's a doozy, I'm just coming back from a short camping trip that was a whole lot of fun and I needless to say, did not end up sleeping the whole night. And so I return to my cave and I find that I must turn this image up there into an environment. I loved the idea it's so great to be able to let loose and be creative. So after staring at a screen for a few hours and many sketches later....



I made some cuts and changes to the architecture, I was at this point going for a castle appeal.



Im going along and adding more detail. Got to have a nice little pond in there. :p




Here's the final version of the concept. I honestly feel that there's some details that could be left out, but after about 7-8 hours, I needed to upload this to the class. Oh yeah, did I mention that this will have to be modeled out in 3D? All in Maya, which I haven't used since high school? Well this will definitely be a huge refresher on Maya. I'll keep an update on my progress....

November 2, 2011

3d Character Animation: Final

video


Here's the final animation for my 3D character animation class. Yes, more classwork! So much it can drive you crazy! Well it's a learning experience, which I'll be taking to any project I'll work on. This class really made 3d animation a lot easier to grasp and there's so many different techniques for getting the same thing done. It's really choosing the one which will be truly beneficial is what comes with experience.

Final Ident

video

This here is the final for my Intro to digital composition class. It was a very short and fun class, I've learned a few new things about after effects which is what this was made with. It was too hard to work with, I started off with just a single image in photoshop, which is the bubble and then used that as a sprite for the particles, so that every particle rendered looks like the bubble I made in photoshop.

October 22, 2011

To Early For halloween

video


Just in time for all the candy purchases for the Halloween jolly old good, ohhh who am I kidding? This is some disturbing stuff! Imagine the great depths I had to go into in order to complete this one. It was a lot of fun though, I enjoyed every moment of creating this..and so, it's Aliiiiiivee!! It's aliveeeeeee!!! Muahaha..*cough* 

Storyboarding



Storyboard idea for a short 3d animation we are currently working on. Lot's of fun! I just hope that I will be able to achieve it all, after all I've never really worked on a full fledged 3D animation, just short clips and practice here and there, but this is it, folks..The whole process from beginning to end.

October 15, 2011

3D Animation: Lifting Weight

video



A short 3D animation completed for my class. Along the lines of keeping the weight of a prop in mind when animating a character. Very fun and interesting challenge, because I have to basically act through the character that the sphere is heavy. And so, of course the weight would end up being a little too much for him to handle.