Here's the completed walk cycle, and also a background I painted in photoshop to add into the project. You know, it's always great to have the character's environment to be clearly defined. Having the environment clearly defined, really brings a new element of life and depth into any animation. The quality of my animation has surely improved, I remember the first walk cycle I had to do and it was okay at the time. However, it was very jittery and inconsistent, this one, is so much more consistent and I kind of like the result.