Posts

Epic Fall!

The final for my 2D animation class is finally up. I would definitely go into putting sound so it would be even more epic at a future time. But this was mainly a learning experience, getting the animation done, like the walking sequence, the standing up from the seat, and the tripping animations. Then putting them together, so they play along smoothly between each.  It was fun, and of course I'm working on something else, something not class related! So I can go all out.

STASIS

This short film rocks! STASIS from Christian Swegal on Vimeo .

Project Update

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I had to get Tim here, to walk along with the background. When I was first drawing out the walking part, I really didn't think that would be necessary, buuuut I guessed wrong, and so I had to find out a way to get him to walk in place, so that I can pan the background. I also "beefed" up the background so that it would be wider for space to pan the background. :)

Quick Paintings

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So as I was playing around with Musicshake, and creating some interesting songs I had reached the point where I had to decide what picture I would want to represent the music. Of course I decided to paint something quickly and use them. I'm going to make more music and covers! This is a pretty interesting way to keep busy. :p MusicShake

2D Walk

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Whoa, so after a few hours of animation and some more of coloring this short 2D animation walking cycle flies by the screen so fast...Even so, I get a small sense of accomplishment from all labored hours of fun animating. This walking cycle is for a class project, and it will be used, just before Tim, slips on a banana peel. Next week I'm going to animate the slip and fall of Tim and it shall be glorious! :}

Animated Biped

just practicing..

Crazy Biped...

A short animation of a biped I animated in 3DS Max for my class. The animation is still a bit rough but it's animatic using the key frames and animating each body part one by one. Since I didn't have IK on the biped, movements seem to be a bit stiff, next one, hopefully I'll get fully rigged, so the animation could be a bit easier and natural looking.